Characters & Knights

Learn the full recruitable roster, act-based Knight limits, key recruitment conditions and how to choose a dependable quest party.

The short answer

Sovereign Tower has twenty-four recruitable Knights in the collected roster guide, but you cannot keep all of them in one playthrough. The Round Table limit is reported as six Knights in Act I, eight in Act II, and ten in Act III. Recruitment therefore works as a route decision: the best Knight is the one whose traits, preferences, and quest fit solve the problem in front of you without consuming a slot you need later.

The listed roster is Alwena, Angelica, Ari, Arron, Brunhilda, Chester, Childeric, Daguez, Dulahan, Edith, Epicrates, Gideon, Goberto, Gothild, Gwendan, Ligia, Oliver, Rufus, Silgur, Tarcus, The Wolf, Ursula, Victoria, and Zolta. Some are tied to acts, questlines, transformations, deaths, or special events. Exact conditions can change how a run develops, so this page separates the confirmed roster structure from route details that require careful timing.

Round Table limits and tradeoffs

The act limits are the first thing to plan around. Six available slots in Act I means that taking every early recruit can block a later candidate, while the increase to eight in Act II and ten in Act III gives you more room without removing the need to choose. The roster source also notes that some Knights can be locked behind questlines, recruited through the death of another Knight, or reached through transformations.

This is why “best Knight” is not a universal ranking. A candidate with a strong combat profile may be less useful for a diplomacy request, while a Knight with an unusual trait can create a special outcome that a higher-stat candidate would miss. The official description says to match the Knight's stats to the quest's skill set, and the review material adds that personality and hidden information can make the result surprising.

Match traits to quest context

The game names Strength, Agility, Charisma, Magic, and Wit as Knight stats. Quests also carry contextual keywords and can produce Critical Failure, Critical Success, or Unexpected Outcomes, so the correct assignment uses more than the largest visible number. Read the request, identify the type of action it calls for, and then compare the Knight's known traits, likes, dislikes, equipment, consumables, and mount.

Angelica is the first Knight in the collected guide and has an Animal Lover attribute that can change how creature-related quests resolve. The guide also describes her as useful for some diplomacy and scouting situations, while warning that the same personality can make hunting or intimidation a poor fit. She is therefore a good example of why a character page should explain context instead of naming a single strongest build.

Recruitment examples

Chester appears as an Act I audience guest. The collected instructions say to accept his quest and send Angelica, then pay attention to the follow-up clue: “shiny eggs” points to Gwendan, “smelly eggs” requires a Knight other than Angelica with Cheese, and “delicious aroma” requires another Knight with a mount. In his third appearance, the response about the goose feeling lonely opens the invitation to the Round Table.

Gideon arrives around cycle 13 in Act II according to the roster material and can be hired when he visits the court. In later playthroughs, the source says he can be invited from the Map Room as early as the second day in Act I. His listed traits reward certain combat and diplomacy contexts, but the exact best assignment still depends on the quest you are solving.

Gwendan appears in Act I, cycle 3, and asks to join the Round Table. A later debt-related route can change his state; the collected guide describes asking Rupin about a Knight with crippling debt, confronting Gwendan, and choosing a route that lets him handle the debt. The source reports a reformed version with a new haircut, a different attitude, upgraded attribute, and removal of several debt-related traits.

Victoria is an Act III recruitment route tied to the Enberg assassination storyline or a wounded mercenary who reaches the hall. The collected material says that inviting her requires completing her requests, and lists Sadistic, Half-Demon, Victoria's Sword, and Touchy among her traits. Her route is not a generic early-game recruitment, and pursuing it can affect other character availability, so keep a Round Table slot open if you intend to investigate it.

Transformations and replacement routes

Arron can transform depending on the quests you send him to. The roster source describes a Dragon Knight path connected to Baby Dragon quests and a Brutal path connected to a Dragon Heart ritual, with each replacing the Timid attribute. These changes are permanent for the run, so the “best” Arron depends on whether you want a broad quest bonus or a more combat-focused identity.

Gwendan's reformed state is another example of a character route altering the roster rather than merely adding a stat point. Goberto can also affect recruitment: the collected guide says that he may win the final Almor Tournament trial regardless of loadout and return with improved equipment, but keeping him alive blocks access to Dulahan. The same tournament can be used to recruit Childeric if you choose a different outcome, so a single choice can close one character path while opening another.

Death, replacement, and availability

Dulahan appears two cycles after Goberto dies, according to the roster research. The source describes several ways Goberto can die, including dangerous quests and specific story events, but the important planning fact is the dependency: the replacement route uses a Knight's death as its trigger. That is a deliberate route decision, not a failure to correct automatically.

The Wolf is recruited through a creature quest when Angelica's Animal Lover attribute produces the taming outcome. Gothild and Victoria are also linked by the Enberg storyline: the guide says that recruiting Victoria can make Gothild unavailable. These examples show why the Round Table is not just a list of independent unlocks; character routes interact with previous choices and with whether a candidate is still available.

How to choose a party

Start with the request, not the character's reputation. Keep at least one Knight for the quest's main stat, one flexible option for a different context, and enough roster space for an event route you genuinely want to see. When a candidate has a strong preference or a dangerous dislike, treat it as a real risk modifier rather than a flavor line.

Use meals, equipment, and mounts only after understanding the quest. The source confirms that loadout changes can support a Knight, but it also documents characters with fixed mounts, random stats, transformations, or special relic restrictions. Chester is a clear example: his Jester trait makes his stats unpredictable, so he is valuable for variety but difficult to plan as a dependable specialist.

The Knights guide is therefore a route planner, not a tier list. Recruit with the act limit in mind, read each Knight's traits and preferences, and accept that some of the most interesting characters are mutually exclusive. If a condition is only reported by one source or depends on an outcome the supplied material does not fully explain, label that step “Unconfirmed” rather than inventing a guaranteed recruitment day.

Keep exploring

Browse the full guide index for more Knight, quest, romance, and ending routes.